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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Preferences > API/Editor/UnrealEd/Preferences/UPhysicsAssetEditorOptions
Syntax
bool bExposeLegacyMenuSimulationControls
Remarks
The following are for enabling/disabling controls at runtime. Some controls use the new "UToolMenu" menus. These are enabled/disabled via json permissions. Other controls use the legacy FMenuBuilder. These use the following properties to enable/disable.