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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Preferences
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UCascadeOptions
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Preferences/CascadeOptions.h |
| Include | #include "Preferences/CascadeOptions.h" |
Syntax
class UCascadeOptions : public UObject
Remarks
CascadeOptions
A configuration class that holds information for the setup of Cascade. Supplied so that the editor 'remembers' the last setup the user had.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FColor | BackgroundColor | ||
| uint32: 1 | bCenterCascadeModuleText | If true, center the module name and buttons in the module box. | |
| uint32: 1 | bShowFloor | ||
| uint32: 1 | bShowGrid | ||
| uint32: 1 | bShowModuleDump | ||
| uint32: 1 | bShowParticleCounts | ||
| uint32: 1 | bShowParticleDistance | ||
| uint32: 1 | bShowParticleEvents | ||
| uint32: 1 | bShowParticleMemory | ||
| uint32: 1 | bShowParticleTimes | ||
| uint32: 1 | bUseSlimCascadeDraw | If true, use the 'slimline' module drawing method in cascade. | |
| uint32: 1 | bUseSpaceBarReset | ||
| uint32: 1 | bUseSpaceBarResetInLevel | ||
| uint32: 1 | bUseSubMenus | ||
| int32 | Cascade_MouseMoveThreshold | The number of units the mouse must move before considering the module as dragged. | |
| FColor | Emitter_Background | ||
| FColor | Emitter_Selected | ||
| FColor | Emitter_Unselected | ||
| FColor | Empty_Background | ||
| FString | FloorMesh | ||
| FVector | FloorPosition | ||
| FRotator | FloorRotation | ||
| float | FloorScale | ||
| FVector | FloorScale3D | ||
| FColor | GridColor_Hi | ||
| FColor | GridColor_Low | ||
| float | GridPerspectiveSize | ||
| FColor | ModuleColor_Beam_Selected | ||
| FColor | ModuleColor_Beam_Unselected | ||
| FColor | ModuleColor_Event_Selected | ||
| FColor | ModuleColor_Event_Unselected | ||
| FColor | ModuleColor_General_Selected | ||
| FColor | ModuleColor_General_Unselected | ||
| FColor | ModuleColor_Light_Selected | ||
| FColor | ModuleColor_Light_Unselected | ||
| FColor | ModuleColor_Required_Selected | ||
| FColor | ModuleColor_Required_Unselected | ||
| FColor | ModuleColor_Spawn_Selected | ||
| FColor | ModuleColor_Spawn_Unselected | ||
| FColor | ModuleColor_SubUV_Selected | ||
| FColor | ModuleColor_SubUV_Unselected | ||
| FColor | ModuleColor_Trail_Selected | ||
| FColor | ModuleColor_Trail_Unselected | ||
| FColor | ModuleColor_TypeData_Selected | ||
| FColor | ModuleColor_TypeData_Unselected | ||
| float | MotionModeRadius | The radius of the motion mode | |
| float | ParticleMemoryUpdateTime | ||
| int32 | ShowPPFlags | ||
| int32 | SlimCascadeDrawHeight | The height to use for the 'slimline' module drawing method in cascade. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UCascadeOptions
(
const FObjectInitializer& ObjectInitializer |