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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/MaterialGraph > API/Editor/UnrealEd/MaterialGraph/UMaterialGraphSchema
- UEdGraphSchema::DroppedAssetsOnGraph()
- UMaterialGraphSchema::DroppedAssetsOnGraph()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphSchema.h |
| Include | #include "MaterialGraph/MaterialGraphSchema.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/MaterialGraphSchema.cpp |
virtual void DroppedAssetsOnGraph
&40;
const TArray< struct FAssetData > & Assets,
const FVector2D & GraphPosition,
UEdGraph &42; Graph
&41; const
Remarks
Called when asset(s) are dropped onto a graph background.