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Unreal Engine C++ API Reference > Editor > UnrealEd > MaterialEditor > UPreviewMaterial
- UMaterial::AllocateResource()
- UPreviewMaterial::AllocateResource()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/PreviewMaterial.h |
Include | #include "MaterialEditor/PreviewMaterial.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/PreviewMaterial.cpp |
virtual FMaterialResource &42; AllocateResource&40;&41;