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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2 > API/Editor/UnrealEd/Kismet2/FWildcardNodeUtils
| Type | Name | Description | |
|---|---|---|---|
| bool | IsWildcardPin
(
const UEdGraphPin*const Pin |
Checks if the given pin is in a wildcard state | |
| bool | IsWildcardPin
(
const FEdGraphTerminalType& Terminal |