Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2 > API/Editor/UnrealEd/Kismet2/FStructureEditorUtils
Inheritance Hierarchy
- FListenerManager
- FStructureEditorUtils::FStructEditorManager
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/StructureEditorUtils.h |
| Include | #include "Kismet2/StructureEditorUtils.h" |
Syntax
class FStructEditorManager : public FListenerManager< UUserDefinedStruct, EStructureEditorChangeInfo >
Constructors
No constructors are accessible with public or protected access.
Functions
| Type | Name | Description | |
|---|---|---|---|
| FStructEditorManager & | Get () |
Classes
| Type | Name | Description | |
|---|---|---|---|
| ListenerType |
Constants
| Name | Description |
|---|---|
| ActiveChange | The current reason why a structure is being updated |