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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2 > API/Editor/UnrealEd/Kismet2/FPlayWorldCommands
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/DebuggerCommands.h |
| Include | #include "Kismet2/DebuggerCommands.h" |
Syntax
static GlobalPlayWorldActions;
Remarks
A command list that can be passed around and isn't bound to an instance of any tool or editor.