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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2 > API/Editor/UnrealEd/Kismet2/FPlayWorldCommandCallbacks > API/Editor/UnrealEd/Kismet2/FPlayWorldCommandCallbacks/StartPlayFromHere
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/DebuggerCommands.h |
| Include | #include "Kismet2/DebuggerCommands.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Kismet2/DebuggerCommands.cpp |
static void StartPlayFromHere
&40;
const TOptional< FVector > & Location,
const TOptional< FRotator > & Rotation,
const TSharedPtr< IAssetViewport > & ActiveLevelViewport
&41;
Remarks
Called from the context menu to start previewing the game at the clicked location