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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Kismet2
Type
typedef TArray < FCompilerRelevantNodeLink , TInlineAllocator < 4 > > FCompilerRelevantNodeLinkArray
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
| Include | #include "Kismet2/BlueprintEditorUtils.h" |
Remarks
Array type for GetCompilerRelevantNodeLinks()