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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/ImportUtils
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/ImportUtils/SkelImport.h |
| Include | #include "ImportUtils/SkelImport.h" |
Syntax
struct FStreamableRenderAssetData
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bGlobalForceMipLevelsToBeResident | ||
| bool | NeverStream | ||
| FPerQualityLevelInt | NoRefStreamingLODBias | ||
| int32 | NumCinematicMipLevels |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Restore
(
USkeletalMesh* SkeletalMesh |
||
| void | Save
(
const USkeletalMesh* SkeletalMesh |