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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/ImportUtils
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/ImportUtils/StaticMeshImportUtils.h |
| Include | #include "ImportUtils/StaticMeshImportUtils.h" |
Syntax
struct FExistingLODMeshData
Remarks
LOD data to copy over.
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint32 | ExisitingMeshTrianglesCount | ||
| uint32 | ExisitingMeshVerticesCount | ||
| FMeshBuildSettings | ExistingBuildSettings | ||
| TArray< FStaticMaterial > | ExistingMaterials | ||
| TUniquePtr< FMeshDescription > | ExistingMeshDescription | ||
| FMeshReductionSettings | ExistingReductionSettings | ||
| FPerPlatformFloat | ExistingScreenSize | ||
| FString | ExistingSourceImportFilename |