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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/IPropertyAccessEditor > API/Editor/UnrealEd/IPropertyAccessEditor/FResolvePropertyAccessArgs
Syntax
TFunction< void(int32, FProperty &42;, int32)> PropertyFunction
Remarks
Function called when a property is resolved. Array index is valid for static array properties. For dynamic array properties, use ArrayFunction.