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API > API/Editor > API/Editor/UnrealEd
| Name | FbxSceneInfo |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
| Include Path | #include "FbxImporter.h" |
Syntax
struct FbxSceneInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bHasAnimation | bool | True if it has animation | FbxImporter.h | |
| bHasAnimationOnSkeletalMesh | bool | FbxImporter.h | ||
| FrameRate | double | FbxImporter.h | ||
| HierarchyInfo | TArray< FbxNodeInfo > | FbxImporter.h | ||
| MeshInfo | TArray< FbxMeshInfo > | FbxImporter.h | ||
| NonSkinnedMeshNum | int32 | Data for static mesh | FbxImporter.h | |
| SkinnedMeshNum | int32 | Data for skeletal mesh | FbxImporter.h | |
| TotalGeometryNum | int32 | Common data | FbxImporter.h | |
| TotalMaterialNum | int32 | FbxImporter.h | ||
| TotalTextureNum | int32 | FbxImporter.h | ||
| TotalTime | double | FbxImporter.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Reset() |
FbxImporter.h |