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API > API/Editor > API/Editor/UnrealEd
| Name | FbxMeshInfo |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
| Include Path | #include "FbxImporter.h" |
Syntax
struct FbxMeshInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsSkelMesh | bool | FbxImporter.h | ||
| bTriangulated | bool | FbxImporter.h | ||
| FaceNum | int32 | FbxImporter.h | ||
| LODGroup | FString | FbxImporter.h | ||
| LODLevel | int32 | FbxImporter.h | ||
| MaterialNum | int32 | FbxImporter.h | ||
| MorphNum | int32 | FbxImporter.h | ||
| Name | FString | FbxImporter.h | ||
| SkeletonElemNum | int32 | FbxImporter.h | ||
| SkeletonRoot | FString | FbxImporter.h | ||
| UniqueId | uint64 | FbxImporter.h | ||
| VertexNum | int32 | FbxImporter.h |