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Unreal Engine C++ API Reference > Editor > UnrealEd > Factories > UBlueprintFunctionLibraryFactory
- UFactory::GetDisplayName()
- UBlueprintFunctionLibraryFactory::GetDisplayName()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Factories/BlueprintFunctionLibraryFactory.h |
Include | #include "Factories/BlueprintFunctionLibraryFactory.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Factories/EditorFactories.cpp |
virtual FText GetDisplayName&40;&41; const
Remarks
Returns the name of the factory for menus