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Class handling a list of transient actor folders of a world.
| Name | FWorldTransientFolders |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Public/WorldTransientFolders.h |
| Include Path | #include "WorldTransientFolders.h" |
Syntax
class FWorldTransientFolders : public FWorldFoldersImplementation
Inheritance Hierarchy
- FWorldFoldersImplementation → FWorldTransientFolders
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FWorldTransientFolders
(
UWorldFolders& Owner |
WorldTransientFolders.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FWorldTransientFolders() |
WorldTransientFolders.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Super | FWorldFoldersImplementation | WorldTransientFolders.h |
Functions
Public
Overridden from FWorldFoldersImplementation
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| WorldTransientFolders.h |