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Unreal Engine C++ API Reference > Editor > UnrealEd > FViewportCameraTransform
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h |
Include | #include "EditorViewportClient.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/EditorViewportClient.cpp |
void TransitionToLocation
&40;
const FVector & InDesiredLocation,
TWeakPtr< SWidget > EditorViewportWidget,
bool bInstant
&41;
Remarks
Animates from the current location to the desired location
Parameters
Name | Description |
---|---|
InDesiredLocation | The location to transition to |
bInstant | If the desired location should be set instantly rather than transitioned to over time |