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Unreal Engine C++ API Reference > Editor > UnrealEd > FThumbnailPreviewScene
- FThumbnailPreviewScene::GetViewMatrixParameters()
- FGeometryCacheThumbnailScene::GetViewMatrixParameters()
- FFleshAssetThumbnailScene::GetViewMatrixParameters()
- FGeometryCollectionThumbnailScene::GetViewMatrixParameters()
- FIKRetargeterThumbnailScene::GetViewMatrixParameters()
- FParticleSystemThumbnailScene::GetViewMatrixParameters()
- FMaterialThumbnailScene::GetViewMatrixParameters()
- FSkeletalMeshThumbnailScene::GetViewMatrixParameters()
- FStaticMeshThumbnailScene::GetViewMatrixParameters()
- FAnimationSequenceThumbnailScene::GetViewMatrixParameters()
- FBlendSpaceThumbnailScene::GetViewMatrixParameters()
- FAnimBlueprintThumbnailScene::GetViewMatrixParameters()
- FPhysicsAssetThumbnailScene::GetViewMatrixParameters()
- FClassActorThumbnailScene::GetViewMatrixParameters()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/ThumbnailHelpers.h |
Include | #include "ThumbnailHelpers.h" |
void GetViewMatrixParameters
&40;
const float InFOVDegrees,
FVector & OutOrigin,
float & OutOrbitPitch,
float & OutOrbitYaw,
float & OutOrbitZoom
&41; const
Remarks
Gets parameters to create a view matrix to be used by CreateView(). Implemented in children classes.
Parameters
Name | Description |
---|---|
InFOVDegrees | The FOV used to display the thumbnail. Often used to calculate the output parameters. |
OutOrigin | The origin of the orbit view. Typically the center of the bounds of the target object. |
OutOrbitPitch | The pitch of the orbit cam around the object. |
OutOrbitYaw | The yaw of the orbit cam around the object. |
OutOrbitZoom | The camera distance from the object. |