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Unreal Engine C++ API Reference > Editor > UnrealEd > FSnappingUtils
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/SnappingUtils.h |
Include | #include "SnappingUtils.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/SnappingUtils.cpp |
static void SnapScale
&40;
FVector & Point,
const FVector & GridBase
&41;
Remarks
Snaps a scale value to the scale grid
Parameters
Name | Description |
---|---|
Point | The point to snap. This value will be modified to account for snapping |
GridBase | Base grid offset |