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| Name | FSkinWeightsUtilities |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Public/SkinWeightsUtilities.h |
| Include Path | #include "SkinWeightsUtilities.h" |
Syntax
class FSkinWeightsUtilities
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSkinWeightsUtilities() |
SkinWeightsUtilities.h |
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool ImportAlternateSkinWeight
(
USkeletalMesh* SkeletalMesh, |
This function import a new set of skin weights for a specified LOD. | SkinWeightsUtilities.h | |
static FString PickSkinWeightPath
(
int32 LODIndex, |
Ask user a file path for a particular LOD | SkinWeightsUtilities.h | |
static bool ReimportAlternateSkinWeight
(
USkeletalMesh* SkeletalMesh, |
This function reimport all skin weights profile for a specified LOD. | SkinWeightsUtilities.h | |
static bool RemoveSkinnedWeightProfileData
(
USkeletalMesh* SkeletalMesh, |
SkinWeightsUtilities.h |