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Unreal Engine C++ API Reference > Editor > UnrealEd > FSkeletalMeshThumbnailScene
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/ThumbnailHelpers.h |
Include | #include "ThumbnailHelpers.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/ThumbnailHelpers.cpp |
void SetDrawDebugSkeleton
&40;
bool bInDrawDebugSkeleton,
const FLinearColor & InSkeletonColor
&41;
Remarks
Set whether to draw debug skeleton