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Unreal Engine C++ API Reference > Editor > UnrealEd
Inheritance Hierarchy
- FPreviewScene
- FTickableEditorObject
- FThumbnailPreviewScene
- FSkeletalMeshThumbnailScene
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/ThumbnailHelpers.h |
Include | #include "ThumbnailHelpers.h" |
Syntax
class FSkeletalMeshThumbnailScene : public FThumbnailPreviewScene
Constructors
Type | Name | Description | |
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Constructor |
Functions
Type | Name | Description | |
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ASkeletalMeshActor * | Returns the preview actor within the scene | |
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void | SetDrawDebugSkeleton
(
bool bInDrawDebugSkeleton, |
Set whether to draw debug skeleton |
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void | SetSkeletalMesh
(
USkeletalMesh* InSkeletalMesh |
Sets the skeletal mesh to use in the next CreateView() |
Overridden from FThumbnailPreviewScene
Type | Name | Description | |
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void | GetViewMatrixParameters
(
const float InFOVDegrees, |
FThumbnailPreviewScene implementation. |