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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FReimportHandler
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorReimportHandler.h |
| Include | #include "EditorReimportHandler.h" |
void SetPreferredReimportPath
(
const FString & Path
)
Remarks
Sets the preferred reimport path, for aiding in resolving reimporting objects where the object path differs from the new path (ex. differing extensions).