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API > API/Editor > API/Editor/UnrealEd
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h |
| Include | #include "EditorViewportClient.h" |
Syntax
struct FPrioritizedInputChord
Remarks
Provides a way to resolve conflict between overlapping keyboard commands. Instances of this class are registered with an FEditorViewportClient instance and held in a prioritized list. When input matches one of them the keys referenced by that one are ignored when evaluating all lower priority instances.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FInputChord | InputChord | ||
| FName | Name | ||
| int32 | Priority |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FPrioritizedInputChord
(
const int32 InPriority, |