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Unreal Engine C++ API Reference > Editor > UnrealEd > FPhysicsManipulationEdMode
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/PhysicsManipulationMode.h |
Include | #include "PhysicsManipulationMode.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/PhysicsManipulationMode.cpp |
&126;FPhysicsManipulationEdMode&40;&41;