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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FPhysicsManipulationEdMode
- FLegacyEdModeWidgetHelper::InputDelta()
- FEdMode::InputDelta()
- FPhysicsManipulationEdMode::InputDelta()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/PhysicsManipulationMode.h |
| Include | #include "PhysicsManipulationMode.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/PhysicsManipulationMode.cpp |
virtual bool InputDelta
&40;
FEditorViewportClient &42; InViewportClient,
FViewport &42; InViewport,
FVector & InDrag,
FRotator & InRot,
FVector & InScale
&41;