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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FPhysicsAssetThumbnailScene
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/ThumbnailHelpers.h |
| Include | #include "ThumbnailHelpers.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/ThumbnailHelpers.cpp |
void SetPhysicsAsset
(
class UPhysicsAsset * InPhysicsAsset
)
Remarks
Sets the skeletal mesh to use in the next CreateView()