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API > API/Editor > API/Editor/UnrealEd
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Factories.h |
| Include | #include "Factories.h" |
Syntax
class FMorphTargetBinaryImport
Remarks
Utility class for importing a new morph target
Variables
| Type | Name | Description | |
|---|---|---|---|
| int32 | BaseLODIndex | Base mesh lod entry to use | |
| UObject * | BaseMesh | The base mesh | |
| FFeedbackContext * | Warn | For outputing warnings |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FMorphTargetBinaryImport
(
USkeletalMesh* InSrcMesh, |
Constructor | ||
FMorphTargetBinaryImport
(
UStaticMesh* InSrcMesh, |
Constructor |
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| USkeletalMesh * | CreateSkeletalMesh
(
const TCHAR* SrcFilename, |