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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FMorphTargetBinaryImport
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Factories.h |
| Include | #include "Factories.h" |
USkeletalMesh * CreateSkeletalMesh
(
const TCHAR * SrcFilename,
EMorphImportError * Error
)