Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FMorphTargetBinaryImport
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMorphTargetBinaryImport
(
USkeletalMesh* InSrcMesh, |
Constructor | Factories.h | |
FMorphTargetBinaryImport
(
UStaticMesh* InSrcMesh, |
Constructor | Factories.h |
FMorphTargetBinaryImport(USkeletalMesh , int32, FFeedbackContext )
Description
Constructor
| Name | FMorphTargetBinaryImport |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Factories.h |
| Include Path | #include "Factories.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Factories/EditorMorphFactory.cpp |
FMorphTargetBinaryImport
(
USkeletalMesh * InSrcMesh,
int32 LODIndex,
FFeedbackContext * InWarn
)
Parameters
| Name | Remarks |
|---|---|
| InSrcMesh | source skeletal mesh that the new morph mesh morphs |
| LODIndex | lod entry of base mesh |
| InWarn | for outputing warnings |
FMorphTargetBinaryImport(UStaticMesh , int32, FFeedbackContext )
Description
Constructor
| Name | FMorphTargetBinaryImport |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Factories.h |
| Include Path | #include "Factories.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Factories/EditorMorphFactory.cpp |
FMorphTargetBinaryImport
(
UStaticMesh * InSrcMesh,
int32 LODIndex,
FFeedbackContext * InWarn
)
Parameters
| Name | Remarks |
|---|---|
| InSrcMesh | source static mesh that the new morph mesh morphs |
| LODIndex | lod entry of base mesh |
| InWarn | for outputing warnings |