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Unreal Engine C++ API Reference > Editor > UnrealEd > FLocalizedAssetSCCUtil
Type | Name | Description | |
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bool | SaveAssetWithSCC
(
const TSharedPtr< FLocalizationSCC >& InSourceControlInfo, |
|
![]() ![]() |
bool | SaveAssetWithSCC
(
const TSharedPtr< FLocalizationSCC >& InSourceControlInfo, |