| bAllowCinematicControl |
bool |
Whether or not this viewport is allowed to be possessed by cinematic/scrubbing tools. |
Settings/LevelEditorViewportSettings.h |
|
| bIsRealtime |
bool |
Whether this viewport is updating in real-time. |
Settings/LevelEditorViewportSettings.h |
|
| bShowFullToolbar |
bool |
When enabled, the full viewport toolbar will be shown. When disabled, a compact toolbar is used. |
Settings/LevelEditorViewportSettings.h |
- EditAnywhere
- Config
- Category=LookAndFeel
|
| bShowOnScreenStats |
bool |
Whether viewport statistics should be shown. |
Settings/LevelEditorViewportSettings.h |
|
| BufferVisualizationMode |
FName |
The buffer visualization mode for the viewport. |
Settings/LevelEditorViewportSettings.h |
|
| EditorShowFlagsString |
FString |
A set of flags that determines visibility for various scene elements (FEngineShowFlags), converted to string form. |
Settings/LevelEditorViewportSettings.h |
|
| EnabledStats |
TArray< FString > |
Whether viewport statistics should be enabled by default. |
Settings/LevelEditorViewportSettings.h |
|
| ExposureSettings |
FExposureSettings |
Setting to allow designers to override the automatic expose. |
Settings/LevelEditorViewportSettings.h |
|
| FarViewPlane |
float |
Position of the var plane in the editor viewport |
Settings/LevelEditorViewportSettings.h |
|
| FOVAngle |
float |
Field of view angle for the viewport. |
Settings/LevelEditorViewportSettings.h |
|
| GameShowFlagsString |
FString |
A set of flags that determines visibility for various scene elements (FEngineShowFlags), converted to string form. |
Settings/LevelEditorViewportSettings.h |
|
| GPUSkinCacheVisualizationMode |
FName |
The GPU Skin Cache visualization mode for the viewport. |
Settings/LevelEditorViewportSettings.h |
|
| GroomVisualizationMode |
FName |
The Groom visualization mode for the viewport. |
Settings/LevelEditorViewportSettings.h |
|
| LumenVisualizationMode |
FName |
The Lumen visualization mode for the viewport. |
Settings/LevelEditorViewportSettings.h |
|
| NaniteVisualizationMode |
FName |
The Nanite visualization mode for the viewport. |
Settings/LevelEditorViewportSettings.h |
|
| OrthoViewModeIndex |
TEnumAsByte< EViewModeIndex > |
View mode to set when this viewport is not of type LVT_Perspective. |
Settings/LevelEditorViewportSettings.h |
|
| PerspViewModeIndex |
TEnumAsByte< EViewModeIndex > |
View mode to set when this viewport is of type LVT_Perspective. |
Settings/LevelEditorViewportSettings.h |
|
| RayTracingDebugVisualizationMode |
FName |
The buffer visualization mode for the viewport. |
Settings/LevelEditorViewportSettings.h |
|
| SubstrateVisualizationMode |
FName |
The Substrate visualization mode for the viewport. |
Settings/LevelEditorViewportSettings.h |
|
| ViewportType |
TEnumAsByte< ELevelViewportType > |
The viewport type |
Settings/LevelEditorViewportSettings.h |
|
| VirtualShadowMapVisualizationMode |
FName |
The virtual shadow map visualization mode for the viewport. |
Settings/LevelEditorViewportSettings.h |
|
| VirtualTextureVisualizationMode |
FName |
The virtual texture visualization mode for the viewport. |
Settings/LevelEditorViewportSettings.h |
|