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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FLevelEditorViewportClient
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/LevelEditorViewport.h |
| Include | #include "LevelEditorViewport.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/LevelEditorViewport.cpp |
void SetEditingThroughMovementWidget&40;&41;
Remarks
Informs the renderer that the view is being interactively edited. (ex. rotation/translation gizmo). This state is reset on tick.