Navigation
Unreal Engine C++ API Reference > Editor > UnrealEd > FInputEventState
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h |
Include | #include "EditorViewportClient.h" |
bool IsAltButtonPressed&40;&41; const
Remarks
Return true if alt is pressed right now. This will be true even if the event was for a different key but an alt key is currently pressed