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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FFuzzyPathMatcher
The algorithm used to test path matches for a fuzzy path. Defaults to FString::MatchesWildcard
| Name | EPathTestPolicy |
| Type | enum |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextCommandletBase.h |
| Include Path | #include "Commandlets/GatherTextCommandletBase.h" |
Syntax
enum EPathTestPolicy
{
MatchesWildcard,
StartsWith,
}
Values
| Name | Remarks |
|---|---|
| MatchesWildcard | Performs the path test with FString::MatchesWildcard. |
| StartsWith | Uses FSTring::StartsWith to perform the path test against this fuzzy path. |