Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FFindReferencedAssets
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/ReferencedAssetsUtils.h |
| Include | #include "ReferencedAssetsUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/ReferencedAssetsUtils.cpp |
FFindReferencedAssets&40;&41;
Remarks
Constructor. Builds the list of items to ignore