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| Name | FFbxSceneInfo |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Factories/FbxSceneImportFactory.h |
| Include Path | #include "Factories/FbxSceneImportFactory.h" |
Syntax
class FFbxSceneInfo : public TSharedFromThis< FFbxSceneInfo >
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FFbxSceneInfo
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FFbxSceneInfo() |
Factories/FbxSceneImportFactory.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bHasAnimation | bool | True if it has animation | Factories/FbxSceneImportFactory.h | |
| CameraInfo | TMap< uint64, TSharedPtr< FFbxCameraInfo > > | Factories/FbxSceneImportFactory.h | ||
| FrameRate | double | Factories/FbxSceneImportFactory.h | ||
| HierarchyInfo | TArray< TSharedPtr< FFbxNodeInfo > > | Factories/FbxSceneImportFactory.h | ||
| LightInfo | TMap< uint64, TSharedPtr< FFbxLightInfo > > | Component attributes. | Factories/FbxSceneImportFactory.h | |
| MeshInfo | TArray< TSharedPtr< FFbxMeshInfo > > | Factories/FbxSceneImportFactory.h | ||
| NonSkinnedMeshNum | int32 | Data for static mesh | Factories/FbxSceneImportFactory.h | |
| SkinnedMeshNum | int32 | Data for skeletal mesh | Factories/FbxSceneImportFactory.h | |
| TotalGeometryNum | int32 | Common data | Factories/FbxSceneImportFactory.h | |
| TotalMaterialNum | int32 | Factories/FbxSceneImportFactory.h | ||
| TotalTextureNum | int32 | Factories/FbxSceneImportFactory.h | ||
| TotalTime | double | Factories/FbxSceneImportFactory.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TSharedPtr< FFbxNodeInfo > RecursiveFindLODParentNode
(
TSharedPtr< FFbxNodeInfo > NodeInfo |
Function helper to find the LOD parent of a nodeinfo with a mesh attribute. | Factories/FbxSceneImportFactory.h |