| CastLight |
bool |
|
Factories/FbxSceneImportFactory.h |
|
| CastShadow |
bool |
|
Factories/FbxSceneImportFactory.h |
|
| Color |
FColor |
|
Factories/FbxSceneImportFactory.h |
|
| Decay |
int32 |
|
Factories/FbxSceneImportFactory.h |
|
| DecayStart |
float |
|
Factories/FbxSceneImportFactory.h |
|
| EnableFarAttenuation |
bool |
|
Factories/FbxSceneImportFactory.h |
|
| EnableNearAttenuation |
bool |
|
Factories/FbxSceneImportFactory.h |
|
| FarAttenuationEnd |
float |
|
Factories/FbxSceneImportFactory.h |
|
| FarAttenuationStart |
float |
|
Factories/FbxSceneImportFactory.h |
|
| Fog |
float |
|
Factories/FbxSceneImportFactory.h |
|
| InnerAngle |
float |
|
Factories/FbxSceneImportFactory.h |
|
| Intensity |
float |
|
Factories/FbxSceneImportFactory.h |
|
| Name |
FString |
|
Factories/FbxSceneImportFactory.h |
|
| NearAttenuationEnd |
float |
|
Factories/FbxSceneImportFactory.h |
|
| NearAttenuationStart |
float |
|
Factories/FbxSceneImportFactory.h |
|
| OuterAngle |
float |
|
Factories/FbxSceneImportFactory.h |
|
| ShadowColor |
FColor |
|
Factories/FbxSceneImportFactory.h |
|
| Type |
int32 |
|
Factories/FbxSceneImportFactory.h |
|
| UniqueId |
uint64 |
|
Factories/FbxSceneImportFactory.h |
|