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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FFbxCurvesAPI
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
| Include | #include "FbxImporter.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Fbx/FbxCurveDataImport.cpp |
void GetNodeAnimatedPropertyNameArray
(
const FString & NodeName,
TArray < FString > & AnimatedPropertyNames
) const