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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FFbxCurvesAPI > API/Editor/UnrealEd/FFbxCurvesAPI/GetConvertedTransformCurveData
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/FbxImporter.h |
| Include | #include "FbxImporter.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Fbx/FbxCurveDataImport.cpp |
void GetConvertedTransformCurveData
(
const FString & NodeName,
FRichCurve & TranslationX,
FRichCurve & TranslationY,
FRichCurve & TranslationZ,
FRichCurve & EulerRotationX,
FRichCurve & EulerRotationY,
FRichCurve & EulerRotationZ,
FRichCurve & ScaleX,
FRichCurve & ScaleY,
FRichCurve & ScaleZ,
FTransform & DefaultTransform,
bool bUseSequencerCurve,
float UniformScale
) const