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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorViewportTabContent
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorViewportTabContent.h |
| Include | #include "EditorViewportTabContent.h" |
const FString & GetLayoutString&40;&41; const
The string used to identify the layout of this viewport tab