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Unreal Engine C++ API Reference > Editor > UnrealEd
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/EditorViewportClient.h |
Include | #include "EditorViewportClient.h" |
Syntax
class FEditorViewportStats
Functions
Type | Name | Description | |
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void | BeginFrame () |
Begins the frame for capturing using statements. |
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void | EndFrame () |
Use EndEndUsing to manually reset the Using state so that the next call to Using will commit a new record. |
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void | NoOpUsing () |
Doesn't use anything, but ensures that the last using item is not reset. |
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void | ||
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void | Used commits a single usage record for whichever category is sent to it. | |
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void | Using commits a single usage record for whichever category is sent to it only if it's different from the last category that was sent to Using. |
Enums
Type | Name | Description | |
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Category |
Constants
Name | Description |
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bInitialized | |
bUsingCalledThisFrame | |
DataPoints | |
LastUsing |