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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorViewportClient
| Type | Name | Description | |
|---|---|---|---|
| void | SetRealtime
(
bool bInRealtime |
Sets whether or not the viewport updates in realtime. | |
| void | SetRealtime
(
bool bInRealtime, |
SetRealtime no longer takes in bStoreCurrentValue parameter. For temporary overrides use AddRealtimeOverride |