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Unreal Engine C++ API Reference > Editor > UnrealEd > FEditorDelegates
Type
typedef TMulticastDelegate_NoParams< void > FOnEditCopyActorsEnd
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Editor.h |
Include | #include "Editor.h" |
Remarks
Delegate type for after edit copy actors is handled