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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorDelegates
Type
typedef TMulticastDelegate_OneParam< void, TArray< UObject &42; > & > FOnAssetsAddExtraObjectsToDelete
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Editor.h |
Include | #include "Editor.h" |
Remarks
Delegate type for when a user requests to delete certain assets... It allows the addition of secondary assets that should also be deleted