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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorCommandLineUtils
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorCommandLineUtils.h |
| Include | #include "EditorCommandLineUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EditorCommandLineUtils.cpp |
static void ProcessEditorCommands
&40;
const TCHAR &42; CommandLine
&41;
Remarks
Parses commands from the supplied command-line and invokes any tools/ settings that we're specified.
Parameters
| Name | Description |
|---|---|
| CommandLine | The string to parse for command-line switches/params |