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API > API/Editor > API/Editor/UnrealEd
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorAnalytics.h |
| Include | #include "EditorAnalytics.h" |
Syntax
class FEditorAnalytics
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | ReportBuildRequirementsFailure
(
FString EventName, |
Reports an event to the analytics system of a build requirements failure | |
| void | ReportEvent
(
FString EventName, |
Reports an event to the analytics system if it is enabled | |
| void | ReportEvent
(
FString EventName, |
Reports an event to the analytics system if it is enabled with some extra parameters | |
| void | ReportEvent
(
FString EventName, |
Reports an event to the analytics system if it is enabled with some extra parameters with an error code | |
| bool | ShouldElevateMessageThroughDialog
(
const int32 ErrorCode |
Determine whether the error code should cause the reporter to display the message in a dialog. | |
| FString | TranslateErrorCode
(
int32 ErrorCode |
Translates the error code to something human readable |