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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEditorAnalytics
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorAnalytics.h |
| Include | #include "EditorAnalytics.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Analytics/EditorAnalytics.cpp |
static void ReportBuildRequirementsFailure
(
FString EventName,
FString PlatformName,
bool bHasCode,
int32 Requirements
)
Remarks
Reports an event to the analytics system of a build requirements failure
Parameters
| Name | Description |
|---|---|
| EventName | name of the event |
| PlatformName | name of the platform being used |
| Requirements | requirements that didn't pass |