Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FEdMode
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EdMode.h |
| Include | #include "EdMode.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EdMode.cpp |
virtual bool MouseMove
&40;
FEditorViewportClient &42; ViewportClient,
FViewport &42; Viewport,
int32 x,
int32 y
&41;