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Unreal Engine C++ API Reference > Editor > UnrealEd > FDragTool
- FDragTool::EndDrag()
- FDragTool_ViewportChange::EndDrag()
- FDragTool_ActorFrustumSelect::EndDrag()
- FDragTool_ActorBoxSelect::EndDrag()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/EditorDragTools.h |
Include | #include "EditorDragTools.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/EditorDragTools.cpp |
virtual void EndDrag&40;&41;
Remarks
Ends a mouse drag behavior (the user has let go of the mouse button).